ROBOTICS
COURSES
POWERED KIDS
LEVEL 2 - RANGERS
LEVEL 1 - SPROUTS
LEVEL 3 - MASTERS
$300
$240
$320
Block-based programming
Combines mechanical
design with digital coding
Real-world engineering
problems
Introductory robotics
Screen-free coding
Develops fine motor skills
Early problem-solving
Builds confidence
Advanced robotics
Autonomous
movement and sensor
integration
Real-world robotics
applications
BOOK NOW
Website
WWW.STEAMPOWEREDKIDS.COM.AU
3 week intensive course
Creative thinking and
collaborative building
Independent problem-
solving and technical
leadership
INTRODUCTION
WHO ARE WE
Across all three levels of our Robotics Program, students will:
Build and code robots using real-world technology platforms
Develop computational thinking and digital literacy
Strengthen problem-solving and design thinking skills
Work collaboratively to achieve goals and complete challenges
Participate in a showcase or mini-competition at the end of the course
Each course runs over three weeks, with 2-hour sessions each week. Programs are designed to
grow with your child’s age and ability, providing a clear pathway from beginner to advanced
robotics skills.
COURSE GOALS
POWERED KIDS
Welcome to our Robotics Education Program – a hands-on, engaging journey into the world of
technology, coding, and problem-solving. Designed for young learners from Prep to Year 9, our
multi-level courses introduce students to age-appropriate robotics platforms, programming
concepts, and engineering challenges in a fun, supportive environment.
Each program is carefully structured to nurture creativity, resilience, teamwork, and critical
thinking – preparing children for a future shaped by innovation and digital skills.
mission to parents.
At STEAM Powered Kids, we are passionate about empowering children through hands-on
learning in Science, Technology, Engineering, Arts, and Mathematics (STEAM). Our team of
engineers, educators and technologists is committed to making learning fun, accessible, and
meaningful.
Our Mission:
To ignite curiosity and foster confidence in young minds by delivering engaging, practical and
future-focused learning experiences that inspire the next generation of innovators.
COURSE OUTLINE
POWERED KIDS
Platforms Used:
VEX 123
Edison Robot
Ages: Kindergarten - Year 3
Course Focus:
This beginner-friendly course introduces our youngest
learners to the world of robots through storytelling,
tactile play, and visual coding. Children learn to use
simple coding tools to control robots in exciting story-
based missions.
Skills Developed:
Early computational thinking
Visual sequencing
Listening, following instructions, and turn-taking
Week 1 – Meet Your Robots & Basic Coding
Goals: Get comfortable with Edison and VEX 123 hardware and icon-based programming.
Robot Tour: Identify Edison’s wheels, light sensor and speaker; explore VEX 123’s Smart Sensor,
distance and bump switches.
Build & Go: Snap together a simple chassis on VEX 123; place Edison on its charging dock.
Icon Coding: Use Edison’s barcodes and VEX 123’s block icons to make each robot drive forward,
reverse and play a tune.
Mini-Mission: Guide each robot around a taped “garden path” without touching the edges.
Week 2 – Sensors in Action & Simple Challenges
Goals: Introduce sensor feedback to tackle basic obstacles.
Light & Line-Follow: Program Edison to follow a black line using its light sensor.
Obstacle Detection: Use VEX 123’s distance sensor to stop or turn when a block is in front.
Combined Task: Code Edison to follow a line, then switch to block icon commands to park at a
target zone.
Team Challenge: In pairs, rescue a soft toy “seedling” by navigating around cone “rocks”.
Week 3 – Creative Builds & Showcase Prep
Goals: Encourage design flair and rehearse for the final family showcase.
Custom Attachments: Add simple VEX 123 beam arms or Edison clip-on flag holders.
Advanced Sequences: Chain multiple icons/barcodes to perform multi-step routines (e.g. drive–
turn–beep–stop).
Test Runs & Iteration: Time each routine on a mixed-terrain mat; tweak code for consistency.
Showcase Rehearsal: Practice a 1-minute demonstration, explaining your robot’s “garden rescue”
mission to parents.
LEVEL 1 - SPROUTS
LEVEL 1 - SPROUTS
LEVEL 1 - SPROUTS
COURSE OUTLINE
POWERED KIDS
Week 1 – Foundations & First Builds
Objectives: Get to know your Spike Prime kit and write your first programmes.
Component Familiarisation: Identify Hub, motors, colour and distance sensors, and building
elements.
Starter Model: Build a simple two-motor drive base.
Basic Block Coding:
Intro Challenge: Navigate a square or figure-of-eight course using manual commands.
Week 2 – Sensor Skills & Mission Tasks
Objectives: Integrate sensors to solve real-world challenges.
Colour Sensor Workshop:
Detect coloured lines to follow a predefined path.
Programme “if-then” logic for left/right steering.
Distance Sensor Lab:
Measure and respond to obstacles.
Write code to stop or reverse when an object is within a set distance.
Team Challenge: Combine line-follow and obstacle-avoidance to rescue a “stranded” LEGO
minifigure.
Week 3 – Creative Builds & Showcase Prep
Objectives: Customise, refine and rehearse for the live showcase.
Custom Attachments: Add grabbers, flags or decorative elements to your robot.
Advanced Logic:
Use loops and variables to streamline your code.
Introduce “sound” and “light” blocks for status feedback.
Test Runs & Iteration:
Time your robot on a mixed-terrain obstacle course.
Tweak design and code for reliability.
Showcase Rehearsal:
Prepare a 1-minute team presentation for parents.
Practice demonstrating your robot’s “Rescue Rover” mission.
Platforms Used:
LEGO® Education SPIKE™ Prime
Ages: Year 4-7
Course Focus:
An exciting mid-level robotics course that blends
mechanical design with block-based coding. Students
build motorised robots and use sensors to solve
engineering challenges and explore real-world problems.
LEVEL 2 - RANGERS
LEVEL 2 - RANGERS
LEVEL 2 - RANGERS
COURSE OUTLINE
POWERED KIDS
Platforms Used:
Keyestudio 4WD Mecanum Robot
Ages: Year 7 - 9
Course Focus:
Our most advanced course challenges students to think
like engineers. Using Micro:bit and mecanum robots,
students explore real-world robotics concepts such as
multi-directional movement, autonomous navigation, and
sensor fusion.
Objectives: Build the chassis, install the micro:bit, and master manual movement.
Chassis Assembly: Snap together the acrylic frame, fit Mecanum wheels and mount the micro:bit
expansion board.
Library Setup: Install the Keyestudio MakeCode/MicroPython extensions for Mecanum drive.
IR Remote Mode: Program IR-remote button mappings for forward, backward, turn and lateral
(sideways) movement.
Drive Drills: Complete manual-control exercises—strafing left/right, diagonal runs and precision
turns.
Week 2 – Sensor Integration & Autonomous Behaviours
Objectives: Calibrate sensors and write self-driving routines.
Line-Tracking Sensor: Connect dual reflectance sensors; code a proportional line-follow routine.
Ultrasonic Obstacle Avoidance: Mount the ultrasonic module; program the robot to stop or turn
upon detecting an object within a set distance.
Combined Mode: Merge line-following and obstacle-avoidance into one hybrid autonomous
program.
Course Challenge: Run a mixed-sensor course, tune thresholds and refine response times.
Week 3 – LED Feedback, Bluetooth & Mission Refinement
Objectives: Add visual feedback, explore BLE control, and polish the autonomous run.
WS2812 RGB LEDs: Interface the onboard LED strip; assign colours to “search”, “avoid” and
“complete” states.
Bluetooth Control (BLE): Pair with a smartphone MakeCode app; send custom commands (e.g.
“spin”, “pause”).
Mission-Ready Run: Integrate sensor logic, LED signalling and BLE overrides into a single
seamless routine.
Final Tuning: Time the full autonomous mission, iteratively adjust code for consistency and speed.
LEVEL 3 - masters
LEVEL 3 - masters
LEVEL 3 - masters
POWERED KIDS
www.steampoweredkids.com.au